Create a passthrough ISF
gl_FragColor = IMG_THIS_PIXEL(inputImage);
In AE:
make a solid
make an adjustment layer above the solid
add the ISF to the adjustment layer
observe correct behaviour
change the scale of the solid below 100 %
observe correct behaviour
change the scale of the solid above 100%
observe that the ISF output has the incorrect color values, sometimes (always?) a solid color? Perhaps a problem with bounds cropping or size calculation? Perhaps the size of inputImage sent to ISF becomes a single pixel (in my experience ISF output is always a solid color or completely transparent).
Create a passthrough ISF gl_FragColor = IMG_THIS_PIXEL(inputImage);
In AE: make a solid make an adjustment layer above the solid add the ISF to the adjustment layer observe correct behaviour
change the scale of the solid below 100 % observe correct behaviour
change the scale of the solid above 100% observe that the ISF output has the incorrect color values, sometimes (always?) a solid color? Perhaps a problem with bounds cropping or size calculation? Perhaps the size of inputImage sent to ISF becomes a single pixel (in my experience ISF output is always a solid color or completely transparent).