Closed Beyley closed 1 year ago
I have no plans of ever supporting ARM on non-Android platforms.
Vulkan just recently released a beta of their Windows ARM SDK, and I was poking around with it on my Snapdragon X Elite device. I ran into the same issue as OP here. Is this at all open to re-evaluation given the recent wave of ARM64 hardware?
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Description
I recently bought a Windows ARM Developer kit (aka Volterra) and have been using it as the main device for Windows (D3D11/12) development on my game engine (as my workstation is Linux-only, and stands in as a Linux testing box too)
I attempted to use the x86-64 version of renderdoc to capture my app, but it complains that it cannot inject into the process, which i believe is just a problem with the x86-64 to ARM64 emulation layer, if possible, a native ARM64 version of renderdoc would be nice to have, as renderdoc is an essential part of my graphics development workflow when doing VK or OpenGL development on Linux
Environment