baldurk / renderdoc

RenderDoc is a stand-alone graphics debugging tool.
https://renderdoc.org
MIT License
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Windows ARM64 Support #2810

Closed Beyley closed 1 year ago

Beyley commented 1 year ago

Description

I recently bought a Windows ARM Developer kit (aka Volterra) and have been using it as the main device for Windows (D3D11/12) development on my game engine (as my workstation is Linux-only, and stands in as a Linux testing box too)

I attempted to use the x86-64 version of renderdoc to capture my app, but it complains that it cannot inject into the process, which i believe is just a problem with the x86-64 to ARM64 emulation layer, if possible, a native ARM64 version of renderdoc would be nice to have, as renderdoc is an essential part of my graphics development workflow when doing VK or OpenGL development on Linux

Environment

baldurk commented 1 year ago

I have no plans of ever supporting ARM on non-Android platforms.

maluoi commented 3 months ago

Vulkan just recently released a beta of their Windows ARM SDK, and I was poking around with it on my Snapdragon X Elite device. I ran into the same issue as OP here. Is this at all open to re-evaluation given the recent wave of ARM64 hardware?

Zorro666 commented 3 months ago

Please do not comment on old issues that have been closed.

If you are encountering a bug or are requesting a feature please open a new issue. You can reference this issue if you wish, but opening a new issue prevents any confusion of accidentally linking two unrelated issues and means that each issue can be handled in a clean process.