baldurk / renderdoc

RenderDoc is a stand-alone graphics debugging tool.
https://renderdoc.org
MIT License
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Input vertex attributes and input vertex data not shown when using SPIR-V shaders on OpenGL app #3375

Closed raaaliii closed 1 week ago

raaaliii commented 2 weeks ago

Description

Previously when I had 1050ti and older NVidia drivers that problem didn't exist, now with rtx 4070 and newer drivers RenderDoc not showing vertex attributes and input geometry at all...

Steps to reproduce

Added a capture in attachments, just look at any draw call Captures.zip

Environment

spirv

Zorro666 commented 2 weeks ago

This looks like a v.133 specific bug. If you open the attached capture in v1.32 then the vertex inputs are visible.

image

Zorro666 commented 1 week ago

Thank you for chasing it down. The fix is pushed to v1.x and will be available in the next nightly build.