Closed softinitializing closed 3 weeks ago
Hi there, your issue has been closed due to not correctly following the issue template. Please read the documentation about filing issues and open a new issue which does follow the issue template. Do not reply to this issue with more information or with a correctly formatted issue, as that will only lead to confusion.
I try to address all github issues and fix bugs quickly, but badly formatted issues or poorly described bug reports especially are a significant drain on project resources. Taking a few minutes to file a good issue makes a huge difference and will get it addressed faster - everybody wins!
In github when you first create a new issue the form is pre-populated with a template which you should read over and follow. As linked above there is documentation going into more detail about what makes a good issue.
HI, I am working on a DirextX11 renderer with SharpDX, the SwapChain is hosted in a WPF HwndHost, whenever i launch the exe from RenderDoc it wont open i simply locate the exe and click launch. so i tried to use some games i have, mainly Dark Souls 3 that uses DirectX 11 API and Elden Ring that uses DirectX 12 API DS3 would open and immediately close while ER works fine and i can capture as intended . i have tried some other D3D11 games and the SharpDX DirectX11 Tutorials but i would experience the same behavior as DS3 I also tried a D3D12 SharpDX sample and it worked without a problem .