Open GoogleCodeExporter opened 9 years ago
as far as I know you can load plugins from any location. You determine that in
GAME.txt / VSH.txt and POPS.txt.
Original comment by piotrekhenry
on 13 May 2012 at 8:15
@piotrekhenry
Nop, if you start a game on PSPgo with the M2 Card, you need to put the game
plugins in ms0.... even .. that plugins you have in internal memory (ef0)
i tried also to put the game.txt with the prefix ef0 to load from internal
memory (like a link ms0 to ef0.. works but you need to have the "real plugin"
in ms0.. i think it is patched by pro cfw ef is repeced to ms..
Original comment by c4rl0s...@gmail.com
on 13 May 2012 at 11:01
Another bug in Copy Game feature for a PSPgo.. the psp show a message "Copy
failed (80010002)
This option appears if you have installed an M2 and attempts to copy to
internal memory an ISO/CSO or vice versa.. using Triangle button on selected
iso in XMB, and "Copy" feature..
Original comment by c4rl0s...@gmail.com
on 14 May 2012 at 3:27
Original issue reported on code.google.com by
c4rl0s...@gmail.com
on 13 May 2012 at 7:29