balthazarneveu / per-pixel-point-rendering

Study of ADOP: Approximate Differentiable One-Pixel Point Rendering
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remove for loop from point splatting #12

Open balthazarneveu opened 8 months ago

balthazarneveu commented 8 months ago

For point splatting with fuzzy depth test, we first need to compute the closest distance: This part does not need to be differentiable

Move on to the rendering part with the fuzzy depth test and aggregate features. This part needs to be differentiable.

The key operator here is scatter_reduce_ scatterreduce