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balthazarneveu
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per-pixel-point-rendering
Study of ADOP: Approximate Differentiable One-Pixel Point Rendering
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background = environment map
#13
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balthazarneveu
opened
8 months ago
balthazarneveu
commented
8 months ago
[ ] add in splatting
[ ] possibility to render backgrounds in blender proc bproc.renderer.set_output_format(enable_transparency=True) shall be set to False!