Open AnTeBiOss opened 2 years ago
When i rune in SIMULATOR mode with -vvv:
pi@raspberrypi:~/cncjs-pendant-gamepad $ bin/cncjs-pendant-gamepad.js -p /dev/ttyUSB0 -b 115200 -t grbl simulate -vvv run
cncjs-pendant-gamepad is currently running. Stop running with Control-C
Use 'cncjs-pendant-gamepad --help' if you're expecting to see something else here.
CNCpad trace CLI Creating the GamepadController instance.
CNCpad info GAMEPAD attach Sony PLAYSTATION(R)3 Controller (id 0)
CNCpad trace CLI Starting the main connector service.
CNCpad info SIMULATOR Attempting connect to ws://localhost:8000
CNCpad info SIMULATOR Sending open request for /dev/ttyUSB0 at baud rate 115200
CNCpad info SIMULATOR Connection to /dev/ttyUSB0 successful.
CNCpad info SIMULATOR Ready to listen for message 'connect' from the socket.
CNCpad info SIMULATOR Ready to listen for message 'error' from the socket.
CNCpad info SIMULATOR Ready to listen for message 'close' from the socket.
CNCpad info SIMULATOR Ready to listen for message 'serialport:open' from the socket.
CNCpad info SIMULATOR Ready to listen for message 'serialport:close' from the socket.
CNCpad info SIMULATOR Ready to listen for message 'serialport:error' from the socket.
CNCpad info SIMULATOR Ready to listen for message 'serialport:read' from the socket.
CNCpad info SIMULATOR Ready to listen for message 'serialport:write' from the socket.
CNCpad info SIMULATOR Ready to listen for message 'controller:settings' from the socket.
CNCpad info SIMULATOR Ready to listen for message 'controller:state' from the socket.
CNCpad info SIMULATOR Ready to listen for message 'workflow:state' from the socket.
CNCpad trace CLI Starting the actions service.
CNCpad info SIMULATOR Ready to listen for message 'serialport:read' from the socket.
I'm trying to make a keymap in chord with my gamepad :)
Here i have done my keymap :
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
A | press { id: 0, num: 0, button: 'KEYCODE_BUTTON_X' } -- | -- B | press { id: 0, num: 1, button: 'KEYCODE_BUTTON_A' } X | press { id: 0, num: 3, button: 'KEYCODE_BUTTON_Y' } Y | press { id: 0, num: 2, button: 'KEYCODE_BUTTON_B' } L1 | press { id: 0, num: 4, button: 'KEYCODE_BUTTON_L1' } R1 | press { id: 0, num: 5, button: 'KEYCODE_BUTTON_R1' } L2 | press { id: 0, num: 6, button: 'KEYCODE_BUTTON_LTRIGGER' } | move { id: 0, axis: 2, value: 1, button: 'AXIS_Z' } R2 | press { id: 0, num: 7, button: 'KEYCODE_BUTTON_RTRIGGER' } | move { id: 0, axis: 5, value: 1, button: 'AXIS_RZ' } Start | press { id: 0, num: 9, button: 'KEYCODE_BUTTON_START' } Select | press { id: 0, num: 8, button: 'KEYCODE_BACK' } Home | press { id: 0, num: 10, button: 'KEYCODE_BUTTON_THUMBL' } | Left Thumb Enabled:true, Right Thumb Enabled:false ▲ | press { id: 0, num: 13, button: 'KEYCODE_BUTTON_TOUCHPAD' } ► | press { id: 0, num: 16, button: undefined } ▼ | press { id: 0, num: 14, button: undefined } ◄ | press { id: 0, num: 15, button: undefined } LS ▲▼ | move { id: 0, axis: 1, value: -0.3333333134651184, button: 'AXIS_X' } LS ◄ ► | move { id: 0, axis: 0, value: 0.20000004768371582, button: 'AXIS_Y' } RS ▲▼ | move { id: 0, axis: 4, value: -0.270588219165802, button: 'AXIS_RTRIGGER' } RS ◄ ► | move { id: 0, axis: 3, value: 0.2705882787704468, button: 'AXIS_LTRIGGER' } LS clic | press { id: 0, num: 11, button: 'KEYCODE_BUTTON_THUMBR' } | Left Thumb Enabled:false, Right Thumb Enabled:true RS Clic | press { id: 0, num: 12, button: 'KEYCODE_HOME' }With the hope it is well enough.
Thanks by advance
I have tried to add this in gamepad_controler.ts without success :
'Sony PLAYSTATION(R)3 Controller': {
'buttons': {
'3': 'KEYCODE_BUTTON_X',
'0': 'KEYCODE_BUTTON_A',
'1': 'KEYCODE_BUTTON_B',
'2': 'KEYCODE_BUTTON_Y',
'4': 'KEYCODE_BUTTON_L1',
'5': 'KEYCODE_BUTTON_R1',
'6': 'KEYCODE_BUTTON_LTRIGGER', // note: ALSO activates the axis.
'7': 'KEYCODE_BUTTON_RTRIGGER', // note: ALSO activates the axis.
'8': 'KEYCODE_BACK',
'9': 'KEYCODE_BUTTON_START',
'10': 'KEYCODE_BUTTON_THUMBL',
'11': 'KEYCODE_BUTTON_THUMBR',
'12': 'KEYCODE_HOME',
'13': 'KEYCODE_BUTTON_TOUCHPAD'
},
'axes': {
'0': 'AXIS_Y',
'1': 'AXIS_X',
'2': 'AXIS_Z',
'3': 'AXIS_LTRIGGER', // note: also activates the button.
'4': 'AXIS_RTRIGGER', // note: also activates the button.
'5': 'AXIS_RZ',
'6': 'AXIS_HAT_X',
'7': 'AXIS_HAT_Y'
}
},
Even a Microsoft X-Box 360 pad do not work :/
Thank you for help me to connect my gamepad
My pad works on, it is connected and react with cncjs as well. But no buttons are correctly mapped.
Could you help me to do it ?