change orientation of model using lay on face function
scale item up by 1 of the XYZ coordinates and turn uniform scaling off to see problem
Actual results
Using the above example say you want to scale an item to be taller, and when you import it, it is laying on its side, so you flip to face on the flat surface then scale just the Z. you will notice that its not the expected results as it does not get taller on the Z but it gets wider on the Y axis. i noticed this with the last update as well before i updated this week.
Expected results
taking a object and flipping it onto a flat surface should change the information around the scaling and when i go to make the item taller on the Z axis it makes the item taller and then scales X and Y properly when uniformed
Bambu Studio Version
1.9.5.51
Where is the application from?
Bambu Lab Official website
OS version
windows 11
Additional system information
No response
Printer
bambu X1C
How to reproduce
Actual results
Using the above example say you want to scale an item to be taller, and when you import it, it is laying on its side, so you flip to face on the flat surface then scale just the Z. you will notice that its not the expected results as it does not get taller on the Z but it gets wider on the Y axis. i noticed this with the last update as well before i updated this week.
Expected results
taking a object and flipping it onto a flat surface should change the information around the scaling and when i go to make the item taller on the Z axis it makes the item taller and then scales X and Y properly when uniformed
Project file & Debug log uploads
Rotation object doesnt change the Y and Z axis for scaling.zip [debug_network_Tue_Sep_03_19_46_43.log.zip](https://github.com/user-attachments/files/16873603/debug_network_Tue_Sep_03_19_46_43.log.zip)
Checklist of files to include