bambuser / BambuserPlayerSDK-iOS

SDK of Bambusers live video shopping player for iOS
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Upgrading from v1.2.2 to v1.3.0 missing architecture #7

Closed joshgare closed 3 months ago

joshgare commented 6 months ago

We've upgraded the Bambuser iOS SDK from v1.2.2 to 1.3.0 but this is now preventing our project from compiling.

▸ Linking VennUAT
⚠️  ld: Could not find or use auto-linked library 'swiftObservation'
⚠️  ld: Could not find or use auto-linked library 'swiftCompatibilityPacks'
⚠️  ld: Could not find or use auto-linked framework 'Symbols'
⚠️  ld: Could not find or use auto-linked framework 'BambuserPlayer'
⚠️  ld: Could not find or use auto-linked framework 'CoreAudioTypes'

❌  ld: symbol(s) not found for architecture arm64

❌  clang: error: linker command failed with exit code 1 (use -v to see invocation)

Please note we have not made any other changes to our project other than upgrading the Bambuser SDK.

saeidbasirnia commented 6 months ago

Hi @joshgare, We'll look into this issue and will get back to you as soon as possible. Did you try to remove the caches and try again? We're also working on a new version of the SDK along with some improvements and fixes and we're planning to release it soon.

joshgare commented 6 months ago

@saeidbasirnia the issue still arises when you remove the cache and build from a clean build.

saeidbasirnia commented 6 months ago

New release 1.4.0 is available now. Please make sure you cache is cleared and proceed with updating to latest version of the package. You can read what's new in this release here.

Please open a new issue if you faced any issues.

joshgare commented 5 months ago

This issue still exists in v1.4.0.

saeidbasirnia commented 5 months ago

@joshgare Can you provide more information about your project dependencies and what version of Xcode you're using?

Also few things to check:

joshgare commented 5 months ago
saeidbasirnia commented 5 months ago

Thanks @joshgare for your reply. I'm investigating this issue and will update the thread with more info soon.

saeidbasirnia commented 5 months ago

Hi @joshgare, We updated the binary and removed the statically linked firebase dependencies, Now it's using firebase dynamically. Please use release 1.4.1. You can find more details here Note that you should clear project and SPM caches first. Let me know if you have any questions or issues 🙂

saeidbasirnia commented 4 months ago

Hi @joshgare, Any updates on this issue?

joshgare commented 4 months ago

Hi @saeidbasirnia - I Will get this reviewed on our end ASAP this week.

joshgare commented 3 months ago

@saeidbasirnia this seems to have resolved itself on the latest version of Xcode!