bamword15 / jmonkeyengine

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quad buffer stereo not enabled by renderer when AppSettings.setStereo3D is set to true #532

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
AppSettings.setStereo3D (line 643) has no effect. "useStereo3D()" should have 
been used when creating the PixelFormat in LwjglCanvas, LwjglDisplay and 
LwjglOffscreenBuffer. Look at javadoc for PixelFormat for reference: 
http://www.lwjgl.org/javadoc/org/lwjgl/opengl/PixelFormat.html.

I've not checked the jogl renderer but the same changes may be needed there as 
well.

I could make a patch if that would make it more likely that this get fixed.

Original issue reported on code.google.com by tombrynt...@gmail.com on 20 Aug 2012 at 1:58

GoogleCodeExporter commented 8 years ago
Here is a thread on the forum about trying to get quad buffer stereo to work:

http://jmonkeyengine.org/groups/graphics/forum/topic/quad-buffer-stereo

Original comment by tombrynt...@gmail.com on 20 Aug 2012 at 6:19

GoogleCodeExporter commented 8 years ago

Original comment by ShadowIs...@gmail.com on 5 Sep 2012 at 8:50