What steps will reproduce the problem?
1. Load the attached model using jME3 nightly
What is the expected output? What do you see instead?
An exception is thrown:
Sep 13, 2012 11:58:15 PM com.jme3.scene.plugins.blender.BlenderModelLoader load
SEVERE: The amount of faces uv coordinates is not equal to faces amount!
com.jme3.scene.plugins.blender.exceptions.BlenderFileException: The amount of
faces uv coordinates is not equal to faces amount!
at com.jme3.scene.plugins.blender.meshes.MeshHelper.readTraditionalFaces(MeshHelper.java:349)
at com.jme3.scene.plugins.blender.meshes.MeshHelper.toMesh(MeshHelper.java:120)
at com.jme3.scene.plugins.blender.objects.ObjectHelper.toObject(ObjectHelper.java:153)
at com.jme3.scene.plugins.blender.AbstractBlenderLoader.toObject(AbstractBlenderLoader.java:137)
at com.jme3.scene.plugins.blender.BlenderLoader.toObject(BlenderLoader.java:71)
at com.jme3.scene.plugins.blender.BlenderModelLoader.load(BlenderModelLoader.java:66)
at com.jme3.scene.plugins.blender.BlenderModelLoader.load(BlenderModelLoader.java:52)
at com.jme3.asset.DesktopAssetManager.loadAsset(DesktopAssetManager.java:283)
at com.jme3.asset.DesktopAssetManager.loadModel(DesktopAssetManager.java:369)
at com.jme3.asset.DesktopAssetManager.loadModel(DesktopAssetManager.java:373)
Original issue reported on code.google.com by ShadowIs...@gmail.com on 14 Sep 2012 at 4:00
Original issue reported on code.google.com by
ShadowIs...@gmail.com
on 14 Sep 2012 at 4:00Attachments: