Open yellowtailfan opened 4 years ago
ThreeJS includes shadow support for point lights. It would be good to try switching them on in Bivot to see whether the increase in realism is significant, and whether the frame rate impact is manageable.
There is a Three.js issue with lengthy discussion on area light shadows, which are not yet implemented. The comments include some alternative approaches to get a similar visual effect.
ThreeJS includes shadow support for point lights. It would be good to try switching them on in Bivot to see whether the increase in realism is significant, and whether the frame rate impact is manageable.