Closed chriship closed 3 years ago
Which platform and OF version? Can you reproduce the crash if you load your file in the example app, or only your own code?
I'm on Windows with OF0.10. It's tricky to test on the example app because I'm loading lots of videos (approx 60) and playing 3 at a time, one after the other. I'll try adding that functionality to the example app and see where I get...
I can't spot an obvious problem there - do you know if it's related to any action in particular, such as closing a player?
A project to reproduce the issue would be super helpful.
The problem where audio causes high CPU usage should be fixed now - perhaps you could pull and confirm, thanks!
Oh fantastic, I think this has fixed my issue! Thanks so much!
Hi,
I seem to be getting an intermitent crash which is caused by line 192 in Demuxer.cpp:
I think it's something to do with audio streams because when I comment out the audio section of
foundStream()
in ofxHapPlayer.cpp it works fine.I've noticed my CPU runs at 100% too with the audio code back in.
I'm playing a mix of videos, some with audio, some without. I've looked through and the audio in the videos looks fine I think:
Any ideas?