bannified / wc-VRtigo

VRtigo
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[EXP] Add input thresholding for Oculus input #33

Open bannified opened 3 years ago

bannified commented 3 years ago

Unlike in Vive, Oculus input for Move isn't raw (0 or 1). Custom implementation is required for this.

Experience: Player Initiated Movement

bannified commented 3 years ago

Pushed back to Beta, should be doable in the last 2 sprints