bannified / wc-VRtigo

VRtigo
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[3Cs] Player Rotating assumes that head is at the center of the body #58

Open bannified opened 3 years ago

bannified commented 3 years ago

This causes the rotation to work in wonky ways, and might rotate your entire head in an arc rather on the spot

bannified commented 3 years ago

Giving up on this first

Tried looking up existing solutions, but they don't fix this bug.

https://forum.unity.com/threads/proper-way-to-rotate-vr-camera.526337/

This bug can be quite negligible as well since we reset the HMD position with every new scene, so the mismatch between turning due to the offset between the head and the center of the play area should be either negligible or easily rectifiable after a scene transition