Open bannified opened 3 years ago
Giving up on this first
Tried looking up existing solutions, but they don't fix this bug.
https://forum.unity.com/threads/proper-way-to-rotate-vr-camera.526337/
This bug can be quite negligible as well since we reset the HMD position with every new scene, so the mismatch between turning due to the offset between the head and the center of the play area should be either negligible or easily rectifiable after a scene transition
This causes the rotation to work in wonky ways, and might rotate your entire head in an arc rather on the spot