Open Haider-BA opened 8 years ago
Hi Haider-BA,
In cuIBM, the kinematics of an immersed body is entirely prescribed. You can find the method to update the location of a body in the class body
defined in the header file body.h
.
The kinematics defined in the header file is for forced oscillation. My concern is about natural oscillation or Vortex Induced Vibration.
Hi, where can I find the routine for position update in case of freely-oscillated cylinder?