Closed sergiobenrocha2 closed 7 years ago
Does the latest commit from @aliaspider fix this ?
Nope
My latest commit seems to fix it.
Yes, fixed. Thanks! not fixed heh
some are fixed, but alot still has blue tint or different pallete: twinbee contra gradius 1 and 2 battle of atlantis blades of steel finalizer green beret gyrus hunted castle hexion iron horse jackal konamigt labyrinth runner mikie mogura nemesis pandoras palace pooyan rockin rage rock n rope scooter shooter shaolins road (etc)
It seems the way we set nBurnBpp in libretro-fbalpha is broken, i'll ask some explanation on how to set it upstream.
@barbudreadmon the same condition can be replicated in fba standalone, if we set "video>select_blitter" to "Enhanced" or "Directx9 Alt". this affects these konami games that makes use of KonamiBlendCopy (https://hastebin.com/bupojemijo.css)
must be an upstream problem since Gab75 said to activate/deactivate it: Video=>Blitter options=>Advanced settings=>Force 16-bit emulation with regards to this problem http://neosource.1emulation.com/forums/index.php?topic=2487.msg23739#msg23739
Yes i know, dink sent me the fixed konamiic.cpp yesterday, i'll commit it this week-end.
this should be ok now...
Yeah, it's fixed now, thanks!
Started with 0.2.97.40, getting a blue palette screen with konami driver (tested dbz2, ssriders, tmnt, tmnt2)