Closed shakkalakka closed 7 years ago
Cps2 games which uses the 4th fire button as "Volume Up" should be handled properly now.
Volume up seems now correctly mapped (unused) But "Volume Down" is still on "Retropad = RB/R1" :(
Your issue was the mapping of volume +/- to B/A . But now i see you wanted to totally "unmap" them, i'll think about not assigning them a button by default when the dummy input descriptor will be available, i want to keep the ability of using those if for whatever reason someone needs it. Right now they are mapped to X/R in super gem fighter
oh its my fault. you are right. remapping to retropadshoulder buttons seems okay (but still not perfect) for me. I hate teaching my friends: "do not that , pressing not that buttons ...." and so on (especialy on fighting games its often pure carnage :P ). but this maybe is an edge-scenario. I completly trust in your work and will take what i get :)
I have noticed that the first 2 Buttons (Retropad A+B) are mapped to Volume (+/-) instead of the Fight-Buttons The Fight-Buttons are mapped to X+Y now :frowning:
All Other Games i tried are mapped correctly and work as intended. Seems to me that the default-mapping in only this particular game is bad.
my system is a intel x64 with lakka RC2.1 few Controller i tried are: XBox360 Controller, Hori Arcade Stick (FS VX) and PS4 DualShock (original)
has anyone this problem, too ?