Closed jeason1997 closed 8 months ago
-lmodplugma? shouldn't it be -lmodplug?
about the toolchain, i believe i'm using an older one, but i cannot recall which exact version. You could try with this one: https://github.com/bittboy/buildroot
Anyway, and before you try a different toolchain, you can try just removing the references to those libraries from your makefile and from common.mk. There is a chance that i used another makefile as a template and those libraries slipped in. So those libraries might not be needed at all.
I checked and those libraries are needed. So try a different toolchain.
-lmodplugma? shouldn't it be -lmodplug?
about the toolchain, i believe i'm using an older one, but i cannot recall which exact version. You could try with this one: https://github.com/bittboy/buildroot
Anyway, and before you try a different toolchain, you can try just removing the references to those libraries from your makefile and from common.mk. There is a chance that i used another makefile as a template and those libraries slipped in. So those libraries might not be needed at all.
Thank you for your response. Following your advice, I commented out -lmodplugma and -lmikmod in both the Makefile and common.mk. After doing so, the compilation was successful using arm-miyoo-linux-uclibcgnueabi. I'm curious to know if removing these two libraries will affect the game's music.
If it compiles without errors, then it will work. Apparently some toolchains don't need those libraries to be referenced. No idea why.
On the bittboy toolchain i'm using, i need to reference them, otherwise i got errors. But on the opendingux toolchain i'm using, i don't need to reference those libraries. Same goes for other libraries, it seems every single toolchain has its own set of shenanigans.
I tried building the project using the miyoo toolchain but encountered an error:
c++ -lasound -lmodplugma -lmikmod -Wl,--as-needed -Wl,--gc-sections -flto -s -Wl,--end-group /opt/miyoo/lib/gcc/arm-miyoo-linux-uclibcgnueabi/7.3.0/../../../../arm-miyoo-linux-uclibcgnueabi/bin/ld: cannot find -lmodplugma /opt/miyoo/lib/gcc/arm-miyoo-linux-uclibcgnueabi/7.3.0/../../../../arm-miyoo-linux-uclibcgnueabi/bin/ld: cannot find -lmikmod /opt/miyoo/lib/gcc/arm-miyoo-linux-uclibcgnueabi/7.3.0/../../../../arm-miyoo-linux-uclibcgnueabi/bin/ld: cannot find -lmodplugma /opt/miyoo/lib/gcc/arm-miyoo-linux-uclibcgnueabi/7.3.0/../../../../arm-miyoo-linux-uclibcgnueabi/bin/ld: cannot find -lmikmod collect2: error: ld returned 1 exit status make: *** [common.mk:83: executable] Error 1
According to the error message, it seems that the miyoo SDK is missing these two linked libraries: -lmodplugma and -lmikmod. Could you provide an SDK that can be compiled successfully, or the files for these two linked libraries? Thank you very much.
and this is my makefile `CHAINPREFIX=/opt/miyoo CROSS_COMPILE=$(CHAINPREFIX)/bin/arm-miyoo-linux-uclibcgnueabi-
CC = $(CROSS_COMPILE)gcc CXX = $(CROSS_COMPILE)g++ SYSROOT := $(CHAINPREFIX)/arm-miyoo-linux-uclibcgnueabi/sysroot SDL_CFLAGS := $(shell $(SYSROOT)/usr/bin/sdl-config --cflags)
OUTPUTNAME = gambatte-dms-pocketgo
DEFINES = -DHAVE_STDINT_H -DVERSION_POCKETGO INCLUDES = -Isrc/gambatte_sdl -Ilibgambatte -Icommon -Iinclude -Ilibgambatte/include -Ilibgambatte/src $(SDL_CFLAGS) OPT_FLAGS = -Ofast -fdata-sections -fdata-sections -fno-common -fno-PIC -flto EXTRA_LDFLAGS = -lasound -lmodplugma -lmikmod -Wl,--as-needed -Wl,--gc-sections -flto -s
include common.mk `