barefacedlemur / sea3d

Automatically exported from code.google.com/p/sea3d
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MaterialTechnique not found: 4 #9

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Hey,
I'm trying to import a model with Refelction material.
unfortunately, when I import it into THREE.js, I'm getting "MaterialTechnique 
not found: 4".

Any intention on adding support anytime soon?

My SEA3D.js version is 16004, Revision 1.
OS: any.
Exported from Max 3D 2011.

Please advise,
Thanks!

Original issue reported on code.google.com by elda...@gmail.com on 23 Feb 2014 at 10:08

GoogleCodeExporter commented 9 years ago
Hi elda.

Surely! I hope to bring these new features in April.

Cheers.

Original comment by sunagbrasil@gmail.com on 24 Feb 2014 at 7:32

GoogleCodeExporter commented 9 years ago
Is there any way to change this feature priority?
I really want to continue using sea3d as a format for my game engine - but 
without this support I'll have to use something else.

Please advise,
Thanks!

Original comment by elda...@gmail.com on 1 Mar 2014 at 9:33

GoogleCodeExporter commented 9 years ago
Hi elda.

There are still ways to do this, manually by code and is even safer.

http://bit.ly/1fzoyDX

You can find people on the internet that would do that for low cost, we have no 
possibility of support for all the time, since there are other requests made 
​​earlier and this is a new feature. I understand your side but this 
project which is still entirely voluntary and open source, if you want to add 
the code for sea3d feel free at any time leave their credits I shall be happy.

Cheers.

Original comment by sunagbrasil@gmail.com on 2 Mar 2014 at 5:19