@jfont555 thanks for getting back to me. Ended up getting sorted building the libraries locally actually and it turns out that my version of this problem was that I hadn't enabled the 'coreaudio' module under EXTRA_MODULES in the modules.mk file.
Essentially, I ended up building my own ObjC handler and passed it to baresip using uag_event_register() and ensuring that the library doesn't set up it's own call event handler over the top.
It seems to work pretty well though I'm having a couple of issues I'm experiencing currently with regards to catching certain events with it that I'm looking into.
Glad you got yours sorted. It has been a mission with little to no documentation.
I have same issue, can't get Audio, and I tried with your solution, like
In modules.mk I have changed code
I have same issue, can't get Audio, and I tried with your solution, like In modules.mk I have changed code
but now I am getting following error.![Screenshot-2019-04-25-at-6-05-28-PM](https://i.ibb.co/MSTDL09/Screenshot-2019-04-25-at-6-05-28-PM.png)
Error is :
Could you please help me for the same?
If I uncomment the above code and run the command, all working fine there is no issue, but can't get audio in call.
Thanks in advance...
Originally posted by @samirmagnates in https://github.com/alfredh/baresip-ios/issues/17#issuecomment-486660158