The Renderer class enables adding (geometric) primitives to be drawn.
It implements a buffer_ that, e.g., stores geometric primitives, such as Lines, Polygons, etc.
This buffer can be filled either by adding primitives manually or by using the BufferedViewer.
The Renderer class itself does not implement any rendering functionality (yet).
It can be rendered using any kind of framework, such as, e.g., Unity.
Also removed the Pandas3d viewer due to inactivity.
The Renderer class enables adding (geometric) primitives to be drawn.
It implements a
buffer_
that, e.g., stores geometric primitives, such as Lines, Polygons, etc. This buffer can be filled either by adding primitives manually or by using the BufferedViewer.The Renderer class itself does not implement any rendering functionality (yet). It can be rendered using any kind of framework, such as, e.g., Unity.
Also removed the Pandas3d viewer due to inactivity.