Closed bark10 closed 7 years ago
Courtesy of bigfoot547
-- bigfoot547's death messages
minetest.register_on_punchplayer(function(player, hitter)
if not (player or hitter) then
return false
end
if not hitter:get_player_name() == "" then
return false
end
minetest.after(0, function()
if player:get_hp() == 0 and hitter:get_player_name() ~= "" and hitter:get_wielded_item() and hitter:get_wielded_item():get_name() and minetest.registered_tools[hitter:get_wielded_item():get_name()] then
minetest.chat_send_all(player:get_player_name().." was killed by "..hitter:get_player_name().." with "..minetest.registered_tools[hitter:get_wielded_item():get_name()].description..".")
return true
elseif player:get_hp() == 0 and hitter:get_player_name() ~= "" and hitter:get_wielded_item() then
minetest.chat_send_all(player:get_player_name().." was killed by "..hitter:get_player_name().." with fists of fury.")
elseif hitter:get_player_name() == "" and player:get_hp() == 0 then
minetest.chat_send_all(player:get_player_name().." was killed by "..hitter:get_luaentity().name..".")
else
return false
end
end)
end)
Successfully implemented. Death messages now only appear when a player kills another player
death_messages can be tweaked to show who killed who. https://forum.minetest.net/viewtopic.php?f=11&t=8821&start=25