Closed GoogleCodeExporter closed 8 years ago
later I will add the option to the config but for now find and modify this line
self.player.raidingColonies.append(self.player.planets[0])
to
#first two planets
self.player.raidingColonies = self.player.planets[0:1]
or
#add them with additional .appends
self.player.raidingColonies.append(self.player.planets[0])
self.player.raidingColonies.append(self.player.planets[2])
...
Original comment by brain...@gmail.com
on 2 Feb 2009 at 4:20
Original comment by King.Vash@gmail.com
on 2 Feb 2009 at 4:21
Original comment by King.Vash@gmail.com
on 2 Feb 2009 at 4:22
Is not
self.player.raidingColonies.append(self.player.planets[0])
is
self.player.raidingColonies.append(self.player.colonies[0])
And it worked, thx :)
Original comment by NicolasJ...@gmail.com
on 2 Feb 2009 at 7:39
sorry that changed in my newest program
Original comment by brain...@gmail.com
on 2 Feb 2009 at 2:57
Original comment by King.Vash@gmail.com
on 3 Feb 2009 at 2:48
Original issue reported on code.google.com by
NicolasJ...@gmail.com
on 2 Feb 2009 at 3:13