Open MVoloshin opened 6 years ago
Yes it uses SDL and OpenGL 3, so it should be relatively easy to port to Android and macOS (and I'm also a fan of multiplatform software). Unfortunately I lack the knowlegde, the tools, and most of all the time to do any platforms other than Windows and Linux. Contributions are welcome!
If you add libSDL 1.2 support and remove libRocket dependency, I think it will be possible to easily build IBMulator for Android with this toolchain: https://github.com/pelya/commandergenius/
If IBMulator uses SDL for video output, why not to add support for running on Android?