This updates the full battlelobby parsing to account for player's with no battletag, however the other simple methods to obtains only the battletag do not work.
GetBattleTags() will get random digits for the number tag of the no-name player. StandaloneBattleLobbyParser.Parse() will get x-1 players.
No idea how to want to fix these, but you could always look the TID and work from there I guess.
Cursed Hollow_NoBattleTag.zip
This updates the full battlelobby parsing to account for player's with no battletag, however the other simple methods to obtains only the battletag do not work.
GetBattleTags()
will get random digits for the number tag of the no-name player.StandaloneBattleLobbyParser.Parse()
will get x-1 players.No idea how to want to fix these, but you could always look the TID and work from there I guess.