barribob / bosses-of-mass-destruction

https://www.curseforge.com/minecraft/mc-mods/bosses-of-mass-destruction-alpha
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great mod!zh_cn.json pls #86

Closed DarkCrystalll closed 1 year ago

DarkCrystalll commented 1 year ago

{ "entity.bosses_of_mass_destruction.comet": "彗星", "entity.bosses_of_mass_destruction.lich": "夜巫妖", "entity.bosses_of_mass_destruction.blue_fireball": "蓝色火球", "entity.bosses_of_mass_destruction.soul_star": "灵魂之星", "entity.bosses_of_mass_destruction.obsidilith" : "黑曜石", "entity.bosses_of_mass_destruction.gauntlet" : "下界手套", "entity.bosses_of_mass_destruction.void_blossom" : "虚空之花", "entity.bosses_of_mass_destruction.spore_ball" : "孢子", "entity.bosses_of_mass_destruction.petal_blade" : "花瓣之刃",

"block.bosses_of_mass_destruction.obsidilith_end_frame" : "黑曜石祭坛", "block.bosses_of_mass_destruction.obsidilith_rune" : "黑曜石符文", "block.bosses_of_mass_destruction.sealed_blackstone" : "密封黑石砖", "block.bosses_of_mass_destruction.gauntlet_blackstone" : "古代雕刻黑石", "block.bosses_of_mass_destruction.chiseled_stone_altar" : "凿石祭坛", "block.bosses_of_mass_destruction.void_blossom_block" : "虚空之花 Boss Spawner", "block.bosses_of_mass_destruction.void_lily" : "虚空百合", "block.bosses_of_mass_destruction.void_lily.tooltip" : "花粉会引向哪里?", "block.bosses_of_mass_destruction.void_blossom" : "虚空之花", "block.bosses_of_mass_destruction.vine_wall" : "荆棘墙",

"itemGroup.bosses_of_mass_destruction.items" : "大规模毁灭首领",

"item.bosses_of_mass_destruction.soul_star" : "灵魂之星", "item.bosses_of_mass_destruction.soul_star.tooltip" : "它通向哪里?", "item.bosses_of_mass_destruction.ancient_anima" : "古代心能", "item.bosses_of_mass_destruction.blazing_eye" : "炽热之眼", "item.bosses_of_mass_destruction.obsidian_heart" : "黑曜石之心", "item.bosses_of_mass_destruction.void_thorn" : "虚空刺", "item.bosses_of_mass_destruction.crystal_fruit" : "水晶果实", "item.bosses_of_mass_destruction.crystal_fruit.tooltip" : "提供短暂的恢复和抵抗", "item.bosses_of_mass_destruction.charged_ender_pearl" : "充电末影珍珠", "item.bosses_of_mass_destruction.charged_ender_pearl.tooltip" : "可重复使用并给出简要说明", 'item.bosses_of_mass_destruction.charged_ender_pearl.tooltip2':'传送后的抵抗力', "item.bosses_of_mass_destruction.crafting_material.tooltip" : "制作材料", "item.bosses_of_mass_destruction.brimstone_nectar" : "硫磺花蜜", "item.bosses_of_mass_destruction.brimstone_nectar.tooltip" : "使用时重置附近的首领建筑",

"block.bosses_of_mass_destruction.mob_ward" : "镇压法杖", "item.bosses_of_mass_destruction.mob_ward.tooltip" : "放置后,生物不会在任何 64 格方向上生成",

"block.bosses_of_mass_destruction.monolith_block" : "冲击放大器", "item.bosses_of_mass_destruction.monolith_block.tooltip_0" : "放置后,任意增加 30% 爆炸威力", "item.bosses_of_mass_destruction.monolith_block.tooltip_1" : "64 方块方向。此效果无法叠加",

"block.bosses_of_mass_destruction.levitation_block" : "高程表", "item.bosses_of_mass_destruction.levitation_block.tooltip" : "放置后,在 7x7 列中提供创意飞行",

"item.bosses_of_mass_destruction.earthdive_spear.tooltip" : "通过固体方块进行短距离传送", "item.bosses_of_mass_destruction.earthdive_spear" : "地潜矛",

"advancements.nether.gauntlet_defeat.title": "穿过手套", "advancements.nether.gauntlet_defeat.description" : "击败虚空手套 Boss",

"advancements.end.obsidilith_defeat.title": "黑曜石湮灭者", "advancements.end.obsidilith_defeat.description" : "击败黑曜石首领",

"advancements.adventure.night_lich_defeat.title": "黑夜征服者", "advancements.adventure.night_lich_defeat.description": "击败夜巫妖首领",

"advancements.adventure.void_blossom_defeat.title": "极端除草", "advancements.adventure.void_blossom_defeat.description": "击败虚空之花首领",

"subtitles.bosses_of_mass_destruction.gauntlet_idle" : "Gauntlet Breathes", "subtitles.bosses_of_mass_destruction.gauntlet_hurt" : "Gauntlet Hurts", "subtitles.bosses_of_mass_destruction.gauntlet_cast" : "Gauntlet Casts", "subtitles.bosses_of_mass_destruction.gauntlet_spin_punch" : "Gauntlet Spins", "subtitles.bosses_of_mass_destruction.gauntlet_laser_charge" : "Gauntlet 蓄力", "subtitles.bosses_of_mass_destruction.gauntlet_death" : "Gauntlet Dies", "subtitles.bosses_of_mass_destruction.gauntlet_clink" : "Gauntlet Clinks", "subtitles.bosses_of_mass_destruction.soul_star" : "灵魂之星坠落",

"subtitles.bosses_of_mass_destruction.energy_shield" : "黑曜石护盾", "subtitles.bosses_of_mass_destruction.obsidilith_prepare_attack": "黑曜石蓄力", "subtitles.bosses_of_mass_destruction.spike" : "冰霜爆发", "subtitles.bosses_of_mass_destruction.spike_indicator" : "Frost Gathers", "subtitles.bosses_of_mass_destruction.wave_indicator":"集火", "subtitles.bosses_of_mass_destruction.obsidilith_burst":"能量爆发", "subtitles.bosses_of_mass_destruction.obsidilith_teleport" : "黑曜石传送", "subtitles.bosses_of_mass_destruction.obsidilith_death" : "黑曜石死了", "subtitles.bosses_of_mass_destruction.obsidilith_hurt" : "黑曜石伤害", "subtitles.bosses_of_mass_destruction.obsidilith_wave" : "大火爆发",

"subtitles.bosses_of_mass_destruction.lich_death" : "巫妖之死", "subtitles.bosses_of_mass_destruction.lich_hurt" : "巫妖伤害", "subtitles.bosses_of_mass_destruction.lich_teleport" : "巫妖传送", "subtitles.bosses_of_mass_destruction.rage_prepare" : "巫妖狂暴", "subtitles.bosses_of_mass_destruction.minion_summon" : "幻影出现", "subtitles.bosses_of_mass_destruction.minion_rune" : "符文出现", "subtitles.bosses_of_mass_destruction.teleport_prepare" : "Lich 准备传送", "subtitles.bosses_of_mass_destruction.missile_prepare" : "巫妖准备冰球", "subtitles.bosses_of_mass_destruction.missile_shoot" : "巫妖射出冰球", "subtitles.bosses_of_mass_destruction.comet_prepare" : "Lich 准备彗星", "subtitles.bosses_of_mass_destruction.comet_shoot" : "巫妖发射彗星", "subtitles.bosses_of_mass_destruction.blue_fireball_land" : "冰球之地",

"subtitles.bosses_of_mass_destruction.void_blossom_burrow":"开花洞穴", "subtitles.bosses_of_mass_destruction.void_blossom_spike":"尖峰", "subtitles.bosses_of_mass_destruction.spore_impact" : "毒药爆炸", "subtitles.bosses_of_mass_destruction.petal_blade":"花瓣", "subtitles.bosses_of_mass_destruction.spore_prepare" : "毒药冒泡", "subtitles.bosses_of_mass_destruction.spike_wave_indicator":"地颤", "subtitles.bosses_of_mass_destruction.spore_ball_land" : "毒地", "subtitles.bosses_of_mass_destruction.void_spike_indicator":"尖峰聚集", "subtitles.bosses_of_mass_destruction.void_blossom_hurt" : "花伤", "subtitles.bosses_of_mass_destruction.void_blossom_fall": "开花瀑布", "subtitles.bosses_of_mass_destruction.earthdive_spear_throw" : "长矛投掷", "subtitles.bosses_of_mass_destruction.charged_ender_pearl" : "珍珠大陆", "subtitles.bosses_of_mass_destruction.brimstone" : "硫磺释放",

"text.autoconfig.bosses_of_mass_destruction.title" : "所有更改都需要重启 mc",

"text.autoconfig.bosses_of_mass_destruction.category.Lich": "Lich", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.eternalNighttime" : "应用永恒之夜", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.experienceDrop" : "经验下降", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.idleHealingPerTick" : "每刻空闲治疗", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.health": "健康", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.missile": "导弹", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.missile.statusEffectId": "状态效果", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.missile.statusEffectDuration" : "状态效果持续时间", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.missile.statusEffectPotency": "状态效应效力", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.missile.damage": "伤害", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.comet": "彗星", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.comet.explosionStrength": "爆炸强度", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.comet.destroysBlocks" : "摧毁方块", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.summonMechanic" : "灵魂之星掉落", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.summonMechanic.isEnabled": "启用", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.summonMechanic.entitiesThatCountToSummonCounter" : "可以掉落的实体", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.summonMechanic.numEntitiesKilledToDropSoulStar" : "每颗灵魂之星击杀数", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.generateLichTower": "启用巫妖塔生成",

"text.autoconfig.bosses_of_mass_destruction.category.Obsidilith": "Obsidilith", "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.health": "健康", "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.armor": "装甲", "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.attack": "攻击", "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.idleHealingPerTick" : "每刻空闲治疗", "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.experienceDrop" : "经验下降", "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.spawnPillarOnDeath" : "死亡时生成柱子", "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.anvilAttackExplosionStrength": "铁砧攻击爆炸强度", "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.arenaGeneration": "竞技场生成", "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.arenaGeneration.generationHeight": "世代高度", "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.arenaGeneration.generationSpacing": "世代间距", "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.arenaGeneration.generationSeparation": "世代分离", "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.arenaGeneration.generationEnabled" : "生成启用",

"text.autoconfig.bosses_of_mass_destruction.category.Gauntlet": "Gauntlet", "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.health": "健康", "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.armor": "装甲", "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.attack": "攻击", "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.idleHealingPerTick" : "每刻空闲治疗", "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.experienceDrop" : "经验下降", "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.spawnAncientDebrisOnDeath" : "死亡时生成远古碎片", "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.energizedPunchExplosionSize" : "充能拳爆炸强度", "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.normalPunchExplosionMultiplier" : "普通打孔爆炸倍数", "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.arenaGeneration" : "竞技场生成", "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.arenaGeneration.generationSpacing": "世代间距", "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.arenaGeneration.generationSeparation": "世代分离", "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.arenaGeneration.generationEnabled" : "生成启用",

"text.autoconfig.bosses_of_mass_destruction.category.VoidBlossom" : "虚空之花", "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.health": "健康", "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.armor": "装甲", "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.attack": "攻击", "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.idleHealingPerTick" : "每刻空闲治疗", "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.experienceDrop" : "经验掉落", "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.arenaGeneration" : "竞技场生成", "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.arenaGeneration.generationSpacing": "世代间距", "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.arenaGeneration.generationSeparation": "世代分离", "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.arenaGeneration.generationEnabled": "生成启用" }

barribob commented 1 year ago

Thanks!