barryg613 / uqm-hd

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Feature Request: Constellations Don't Appear #239

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
The constellations don't appear. Though hardly used, the constellation lines 
are used as clues to find the Zex Beast.

http://www.star-control.com/files/Starmaps/07.png

Really. Probably the worst clue ever. Either we need to figure out a better 
clue in, or figure out how to put lines in.

Original issue reported on code.google.com by dczanik@gmail.com on 26 Apr 2013 at 6:29

GoogleCodeExporter commented 8 years ago
Oh, I would have an additional key to show/hide constellation lines. But that's 
just me.

Original comment by dczanik@gmail.com on 26 Apr 2013 at 6:31

GoogleCodeExporter commented 8 years ago
This would be best solved by:
- Procuring .png files for 1x, 2x and 4x that are overlaid on top of the 
starmap. These .pngs would have the stars, connected by lines. Probably it'd be 
best to take screenshots of the starmap at every resolution and then draw the 
lines on top of them.

- Then, the constellation .pngs could be toggled with F7, the same way the 2135 
map is toggled.

Original comment by Jaakko.M...@gmail.com on 26 Apr 2013 at 6:53

GoogleCodeExporter commented 8 years ago
Cool. Assigning to myself. I shall provide the graphics this weekend. 

Great idea! Had not even thought to do it this way.

Original comment by dczanik@gmail.com on 26 Apr 2013 at 7:01

GoogleCodeExporter commented 8 years ago
Great! :)

For the 2135 map I also pondered this kind of approach first, but it would've 
been tedious to try and draw all the circles and race names by hand. The code 
could already do all that with good quality and minimum amount of fuss.

With the constellations it's another story. There is no ready-made function to 
draw the constellation lines. So probably it'll be faster and more fun to draw 
the constellation lines by hand. Kinda like doing those 'connect the dots' 
things as a kid :)

Original comment by Jaakko.M...@gmail.com on 26 Apr 2013 at 8:26

GoogleCodeExporter commented 8 years ago
Okay! Connected the dots! Sending it back to you.
Also Added in the constellation names in 4x (wasn't legible in 1x/2x) as a 
seperate file.

Zooming in may be a problem though, when you zoom in, it would look blocky. So, 
it would work just on the zoomed out graphics? I can upscale, but it might look 
a little blurry.

1x looks a little bad, but there's little I can do with such a low resolution.

Original comment by dczanik@gmail.com on 29 Apr 2013 at 8:14

GoogleCodeExporter commented 8 years ago
Implemented in r1228. They look sweet as candy and cool as a cucumber. Dipped 
in liquid nitrogen.

Original comment by Jaakko.M...@gmail.com on 1 May 2013 at 7:15