barryg613 / uqm-hd

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Many melee projectiles are hard to see #254

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
The title says it all - many melee projectiles are small and dark-colored and 
thus very difficult to see, especially when the camera is zoomed all the way 
out. Some examples are Shofixti energy darts, Mmrnmhrm missiles, Spathi popgun, 
and Druuge shots at far/medium zoom. Now that the beta is out, perhaps there's 
some spare time to look into this. :)

Original issue reported on code.google.com by oldlapto...@gmail.com on 29 Sep 2013 at 3:53

GoogleCodeExporter commented 8 years ago

Original comment by Jaakko.M...@gmail.com on 25 Aug 2014 at 1:28

GoogleCodeExporter commented 8 years ago
Shofixti: Done.
Mmrnmhrm: Done.
Spathi: Done.
Druuge: Done.

Original comment by dczanik@gmail.com on 10 Sep 2014 at 6:29

GoogleCodeExporter commented 8 years ago
Much better now, thank you :)

What do you say about the syreen dart (or whatever the primary weapon was 
called...)? IMO it's the dimmest of the shots now, but still visible enough. If 
you're happy with that, so am I.

Original comment by Jaakko.M...@gmail.com on 11 Sep 2014 at 9:19