Open bennlich opened 10 years ago
Yeah, that should be it. I do need to improve the docs though.
Okay, cool. And is it correct that the tcp connection requires a handshake, while the udp does not?
On Sat, Jan 25, 2014 at 4:40 AM, Bart van Strien notifications@github.comwrote:
Yeah, that should be it. I do need to improve the docs though.
— Reply to this email directly or view it on GitHubhttps://github.com/bartbes/love-misc-libs/issues/14#issuecomment-33288052 .
I think they both need it, if anything it's more likely tcp doesn't require it.
Oh, weird. I was able to get udp messages to send without a handshake, but not tcp messages.
On Sat, Jan 25, 2014 at 10:06 AM, Bart van Strien notifications@github.comwrote:
I think they both need it, if anything it's more likely tcp _doesn't_require it.
— Reply to this email directly or view it on GitHubhttps://github.com/bartbes/love-misc-libs/issues/14#issuecomment-33295392 .
Looks like the documentation is missing information about client/server handshakes. Is it as simple as setting the value of both handshakes to be the same string?
People seem to be talking about this, and maybe some other places for documentation improvement here: http://love2d.org/forums/viewtopic.php?f=5&t=230&start=290