bas-boop / Feature-vault

This a Unity package with features, extenstions and tools. Ideal for integration into any Unity project.
MIT License
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Object pooling #16

Open DaanDuits opened 9 months ago

DaanDuits commented 9 months ago

Is your feature request related to a problem? I would love to see object pooling so it wil be easier to make large waves of enemies or alot of bullets.

Describe the solution you'd like A component that you can use to change a specified number of disabled gamobjects to a given gameobject when an event is called instead of instantiating new ones.

bas-boop commented 9 months ago

@DaanDuits thank you for the suggestion, it wil be in a release of Feature-vault.