For my application I was hoping to use PYXInput as a library, the idea is that the program would be able to press buttons on the controller without the user having to physically press the button.
The issue I'm having is PYXInput will only set values to joysticks and buttons on controllers that don't exist. I need to more or less "overwrite" whatever the player is trying to do with their controller.
Hey there!
For my application I was hoping to use PYXInput as a library, the idea is that the program would be able to press buttons on the controller without the user having to physically press the button.
The issue I'm having is PYXInput will only set values to joysticks and buttons on controllers that don't exist. I need to more or less "overwrite" whatever the player is trying to do with their controller.
Is this possible with PYXInput?