Open wweevv-johndpope opened 1 year ago
should this name correspond to the swift import statement?
objc_library(name="all", deps=["//Vendor/Texture:Texture"])
objc_library(name="AsyncDisplayKit", deps=["//Vendor/Texture:Texture"])
should this be inside an iosframework for texture to work?
When I run this command in telegram - I get a project ok
python3 build-system/Make/Make.py \
--cacheDir="$HOME/telegram-bazel-cache" \
generateProject \
--configurationPath="$HOME/telegram-configuration" \
--disableExtensions \
--disableProvisioningProfiles
but then can't access
I check the dependencies for that group - and it seems fine.... not sure what's going wrong..
N.B. I took the codebase and replaced 110 references
https://github.com/wweevv-johndpope/Telegram-iOS/tree/dev/async
I can see the texture example successfully build / extract to vendor folder etc.
I have spent last day and half attempting to use this code in project above.
I can see the vendor folder get populated just as the sample project does - but I can't verify I can then use the asyncdisplaykit inside a project.
I started to install telusi and went down that rabbit hole attempting to generate an xcode project it wasn't succesful. I guess the texture sample is just a framework? I want a TextureProject sample that does same as texture - but uses it inside a appdelegate.swift It's like I'm missing a global configuration.... been pulling my hair out.... Please help.
BACKGROUND Telegram uses a slimmed down fork of asyncdisplaykit locally - but they threw out some useful classes. I'm attempting to upgrade it.