Bazel currently has some builtin features that are enabled/disabled based on the tool_paths. As we aren't using tool_paths and instead of these builtin features aren't being enabled when they should be. To hack around this I've created a set of "quirky" features that enable these.
Bazel currently has some builtin features that are enabled/disabled based on the tool_paths. As we aren't using tool_paths and instead of these builtin features aren't being enabled when they should be. To hack around this I've created a set of "quirky" features that enable these.