DecodeSliceError::OutputSliceTooSmall is now conservative rather than precise. That is, the error will only occur if the decoded output cannot fit, meaning that Engine::decode_slice can now be used with exactly-sized output slices. As part of this, Engine::internal_decode now returns DecodeSliceError instead of DecodeError, but that is not expected to affect any external callers.
DecodeError::InvalidLength now refers specifically to the number of valid symbols being invalid (i.e. len % 4 == 1), rather than just the number of input bytes. This avoids confusing scenarios when based on interpretation you could make a case for either InvalidLength or InvalidByte being appropriate.
Decoding is somewhat faster (5-10%)
Commits
5d70ba7 Merge pull request #269 from marshallpierce/mp/decode-precisely
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Bumps base64 from 0.21.7 to 0.22.0.
Changelog
Sourced from base64's changelog.
Commits
5d70ba7
Merge pull request #269 from marshallpierce/mp/decode-preciselyefb6c00
Release notes2b91084
Add some tests to boost coverage9e9c7ab
Engine::internal_decode now returns DecodeSliceErrora8a60f4
Decode main loop improvementsa25be06
Simplify leftover output writes9979cc3
Keep morsels as separate bytes37670c5
Bump dev toolchain version (#268)Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
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