Closed bbailey closed 14 years ago
base_exp is implemented as hard-coded literals in multiple places in fight.c and elsewhere these can easily get out of sync, and should be consolidated into a single base_exp(level) algorithm
meh, exp tnl is also hardcoded in skills.c exp_per_level
Refactored base xp award calculations into a single get_base_exp() function. Closed by eac1168f7b0e9cd18600168cbc9f725abac91fb9.
base_exp is implemented as hard-coded literals in multiple places in fight.c and elsewhere these can easily get out of sync, and should be consolidated into a single base_exp(level) algorithm