Something is causing blocks to not being rendered correctly, though the surface layer is smooth upon startup, but the view seems to be corrupted along the line of sight:
A more close-up view:
Certain diagonally oriented views really bring it out strongly (this isn't the best example I've seen but the best I've been able to capture):
Something is causing blocks to not being rendered correctly, though the surface layer is smooth upon startup, but the view seems to be corrupted along the line of sight:
A more close-up view:
Certain diagonally oriented views really bring it out strongly (this isn't the best example I've seen but the best I've been able to capture):