Closed bbarker closed 7 years ago
Selection (cross-hair) now works on blocks outside of origin chunk due to corrected implementation/use of openGLCoordinatesForBlock
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Fixed in 9ec1b76a53fb9ee00d711f80bdad467e00d62ddc, though it seems rending blocks places in some chunk is still an issue, but further work needed to make debugging rendering tractable.
I haven't yet been able to understand exactly when it doesn't work; more testing required to see if there is a pattern.