bbbscarter / GodotRuntimeDebugTools

A proof-of-concept Godot addon to improve the runtime debugging experience
MIT License
183 stars 4 forks source link

Slowing down free look camera in 3D debugging mode #6

Open GonnaFlyMethod opened 2 months ago

GonnaFlyMethod commented 2 months ago

Hey, I've noticed that standard Godot editor has multiple modes for the camera while navigating through a scene:

I would like to share the idea: what if we could add alt key handling to slow down the flying camera in 3D debugging mode to have a greater control over things that are going on? What do you think?

bbbscarter commented 2 months ago

Yup - that makes sense, and was something I was also considering.

My general thinking isn't to mirror Godot exactly - just to implement what makes sense and people find useful. So, if this is something you'd find useful, 👍.

On Mon, 9 Sept 2024 at 15:38, Aliaksandr Husakou @.***> wrote:

Hey, I've noticed that standard Godot editor has multiple modes for the camera while navigating through a scene:

  • Slow(when holding Alt)
  • Normal
  • Speeded up(when holding shift).

I would like to share the idea: what if we could add alt key handling to slow down the flying camera in 3D debugging mode to have a greater control over things that are going on? What do you think?

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