bbepis / XUnity.AutoTranslator

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Need help with font creation methods? XUnity.AutoTranslator #210

Open nonamebatbai opened 3 years ago

nonamebatbai commented 3 years ago

in addition to creating font TMP . Can you guide how to create other fonts? . Example default plugin font of Unity and CCFont.

gravydevsupreme commented 3 years ago

The only two types of fonts used by the plugin are:

So I am not sure what you mean with default plugin font of Unityor CCFont.

nonamebatbai commented 3 years ago

The only two types of fonts used by the plugin are:

  • OS installed fonts (Unity default)
  • TextMesh Pro fonts (Which requires a special asset)

So I am not sure what you mean with default plugin font of Unityor CCFont.

Can you show me how to make OS installed fonts (Unity default)?

gravydevsupreme commented 3 years ago

It's simply fonts that has been installed in your operating system. For windows they are located in C:\Windows\Fonts. I am not sure which limits there exists to which font formats Unity supports. But these are the fonts that you should be able to use with the OverrideFont option.

If you specify a font in that option that is not installed, all available fonts will be printed out into the console/log in order to help you choose one that is available and works.

nonamebatbai commented 3 years ago

It's simply fonts that has been installed in your operating system. For windows they are located in C:\Windows\Fonts. I am not sure which limits there exists to which font formats Unity supports. But these are the fonts that you should be able to use with the OverrideFont option.

If you specify a font in that option that is not installed, all available fonts will be printed out into the console/log in order to help you choose one that is available and works.

sorry. I still don't understand what you mean. You can guide step by step. As you have guided TMP font with pictures for me ? Thank you very much

gravydevsupreme commented 3 years ago

You simply drag a font that you downloaded anywhere online into your C:\Windows\Fonts or right click on it to install it.

Once installed you should be allowed to specify it as a font in the OverrideFont option. If you specify an incorrect name you will get a list printed out to the console of the installed OS fonts that the plugin recognizes.

nonamebatbai commented 3 years ago

You simply drag a font that you downloaded anywhere online into your C:\Windows\Fonts or right click on it to install it.

Once installed you should be allowed to specify it as a font in the OverrideFont option. If you specify an incorrect name you will get a list printed out to the console of the installed OS fonts that the plugin recognizes.

thank you