bbepis / XUnity.AutoTranslator

MIT License
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translated the menu, dialogues were not translated #214

Open dima245 opened 3 years ago

dima245 commented 3 years ago

есть игра RJ155430 Knight's Blade Online XUnity.AutoTranslator-BepIn-5x не сработал XUnity.AutoTranslator-UnityInjector не сработал XUnity.AutoTranslator-IPA сработал, перевел только меню (только после включение всех TextFrameworks), диалоги не перевел. XUnity.AutoTranslator-ReiPatcher, даже смотреть не буду , для него нужен файл UnityPlayer.dll в корневом каталоге игры.

translate.google. there is a game RJ155430 Knight's Blade Online XUnity.AutoTranslator-BepIn-5x didn't work XUnity.AutoTranslator-UnityInjector didn't fire XUnity.AutoTranslator-IPA worked, translated only the menu (only after enabling all TextFrameworks), did not translate the dialogs. XUnity.AutoTranslator-ReiPatcher, I won't even look, it needs the UnityPlayer.dll file in the root directory of the game.

gravydevsupreme commented 3 years ago

BepInEx is probably the best bet in general, but it may require specialized configuration for some games, which likely includes this.

Dialogues are sometimes implemented in special ways in Unity, which is probably what is seen here. So I would have to look at the game in question and probably need to implement some specialized behavior in order for it to work.