Closed hranthakobian closed 2 years ago
Arial has Armenian
there is no Armenian in the generated template try this mod, it will generate missing symbols in the game on the go https://github.com/bbepis/XUnity.AutoTranslator/issues/287#issuecomment-1158891109
Arial has Armenian
there is no Armenian in the generated template try this mod, it will generate missing symbols in the game on the go #287 (comment)
Hello Thanks a lot for your answer
I just looked and realized that I am getting this error
[10:01:21.466] [ERROR] An error occurred while setting up UI. System.TypeInitializationException: The type initializer for 'XUnity.AutoTranslator.Plugin.Core.UI.GUIUtil' threw an exception. ---> System.MissingMethodException: void UnityEngine.RectOffset..ctor(int,int,int,int) --- End of inner exception stack trace --- at XUnity.AutoTranslator.Plugin.Core.UI.ToggleViewModel..ctor (System.String text, System.String enabledTooltip, System.String disabledTooltip, System.Action onToggled, System.Func`1[TResult] isToggled, System.Boolean enabled) [0x00006] in <4d3ff0c19f0c45d7922e30f1b20fd02d>:0 at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.CreateXuaViewModel () [0x00005] in <4d3ff0c19f0c45d7922e30f1b20fd02d>:0 at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.InitializeGUI () [0x00015] in <4d3ff0c19f0c45d7922e30f1b20fd02d>:0 WARNING: get eos sdk handle WARNING: get eos sdk handle
10:01:21.466] [ERROR] An error occurred while setting up UI. System.TypeInitializationException: The type initializer for 'XUnity.AutoTranslator.Plugin.Core.UI.GUIUtil' threw an exception. ---> System.MissingMethodException: void UnityEngine.RectOffset..ctor(int,int,int,int) --- End of inner exception stack trace ---
the translator has its own settings menu and that’s exactly what it doesn’t work for you, it doesn’t work for me either, but it’s not a problem, it will translate the text and the mod that I threw off should add characters
10:01:21.466] [ERROR] An error occurred while setting up UI. System.TypeInitializationException: The type initializer for 'XUnity.AutoTranslator.Plugin.Core.UI.GUIUtil' threw an exception. ---> System.MissingMethodException: void UnityEngine.RectOffset..ctor(int,int,int,int) --- End of inner exception stack trace ---
the translator has its own settings menu and that’s exactly what it doesn’t work for you, it doesn’t work for me either, but it’s not a problem, it will translate the text and the mod that I threw off should add characters
OK, thanks for the answer. Everything works now
But one question, I made the font Among Us in my language, but there are many places where there is only one Arial, how can I put two fonts and indicate where it should be used
But one question, I made the font Among Us in my language, but there are many places where there is only one Arial, how can I put two fonts and indicate where it should be used
This mod replaces all fonts with one there is no support for two fonts
But one question, I made the font Among Us in my language, but there are many places where there is only one Arial, how can I put two fonts and indicate where it should be used
This mod replaces all fonts with one there is no support for two fonts
And you can't say another mod?
And you can't say another mod?
I have no idea
Hello dear
I am translating Among Us into Armenian, but why does it not understand TMP files for Armenian?
Arial has Armenian