Open knightfordarx opened 3 months ago
Could be anything, including the game not having any text but images of text. You can try UnityExplorer to see how the game UI is constructed.
Could be anything, including the game not having any text but images of text. You can try UnityExplorer to see how the game UI is constructed.
I am currently dealing with this same game. game translation works only with BepInEx-Il2CPP mod. but it can not replace the fonts, so some text will be square. english(ascii) texts are all okay
I also tried to build font sdf with same unity&TMP version, but still got same error(font are not overriden nor fallback to configed sdf). I have tested my generated sdf, it loaded and works fine in another game.
here's my logoutput:
[Message: Preloader] BepInEx 6.0.0-be.697 - 理想のおとうさん
[Message: Preloader] Built from commit 53625800b86f6c68751445248260edf0b27a71c2
[Info : BepInEx] System platform: Windows 10 64-bit
[Info : BepInEx] Process bitness: 64-bit (x64)
[Info : BepInEx] Running under Unity 2021.3.30f1
[Info : BepInEx] Runtime version: 6.0.7
[Info : BepInEx] Runtime information: .NET 6.0.7
[Info : Preloader] 0 patcher plugins loaded
[Info : Preloader] 0 assemblies discovered
[Message:AssemblyPatcher] Executing 0 patch(es)
[Message: BepInEx] Chainloader initialized
[Warning:Il2CppInterop] Class::Init signatures have been exhausted, using a substitute!
[Info :Il2CppInterop] Registered mono type Il2CppInterop.Runtime.DelegateSupport+Il2CppToMonoDelegateReference in il2cpp domain
[Info : BepInEx] 2 plugins to load
[Info : BepInEx] Loading [XUnity Auto Translator 5.3.1]
[Info :Il2CppInterop] Registered mono type XUnity.AutoTranslator.Plugin.Core.PluginLoader+AutoTranslatorProxyBehaviour in il2cpp domain
[Info : BepInEx] Loading [XUnity Resource Redirector 2.1.0]
[Message: BepInEx] Chainloader startup complete
[Info :XUnity.AutoTranslator] Force loading ALL proxy assemblies.
[Warning:XUnity.AutoTranslator] Failed creating fast reflection delegate through with cecil. Retrying with reflection emit...
System.ArgumentException: FieldInfo type does not match return type.
at XUnity.Common.Utilities.CecilFastReflectionHelper.CreateFastFieldGetter[T,F](FieldInfo fieldInfo)
at XUnity.Common.Utilities.CustomFastReflectionHelper.CreateFastFieldGetterForCecil[T,F](FieldInfo fieldInfo)
[Warning:XUnity.AutoTranslator] Failed creating fast reflection delegate through with reflection emit. Falling back to standard reflection...
System.ArgumentException: FieldInfo type does not match return type.
at XUnity.Common.Utilities.ReflectionEmitFastReflectionHelper.CreateFastFieldGetter[T,F](FieldInfo fieldInfo)
at XUnity.Common.Utilities.CustomFastReflectionHelper.CreateFastFieldGetterForCecil[T,F](FieldInfo fieldInfo)
[Warning:XUnity.AutoTranslator] Could not find 'UnityEngine.TextMesh' in IL2CPP domain even though it could be found in the managed domain.
[Warning:XUnity.AutoTranslator] Could not find 'UnityEngine.WWW' in IL2CPP domain even though it could be found in the managed domain.
[Warning:XUnity.AutoTranslator] Could not find 'UnityEngine.GUI+ToolbarButtonSize' in IL2CPP domain even though it could be found in the managed domain.
[Warning:XUnity.AutoTranslator] Could not find 'UnityEngine.AssetBundle' in IL2CPP domain even though it could be found in the managed domain.
[Info :XUnity.AutoTranslator] Version of TextMesh Pro: 1.4.0.
[Warning: HarmonyX] AccessTools.Method: Could not find method for type TMPro.TMP_Text and name SetCharArray and parameters (Il2CppInterop.Runtime.InteropTypes.Arrays.Il2CppStructArray<int>, int, int)
[Warning:XUnity.AutoTranslator] Could not hook 'TMP_Text_SetCharArray_Hook3'. Likely due differences between different versions of the engine or text framework.
[Info :XUnity.AutoTranslator] Loaded XUnity.AutoTranslator into Unity [2021.3.30f1] game.
[Info :XUnity.AutoTranslator] Attempting to load TextMesh Pro font from asset bundle.
[Error :XUnity.AutoTranslator] An error occurred while loading text mesh pro override font: huakang_shaonv_sdf_bb3245331317ea10faf7d48d94f0e663
System.ArgumentNullException: Value cannot be null. (Parameter 'meth')
at System.Reflection.Emit.DynamicILGenerator.Emit(OpCode opcode, MethodInfo meth)
at Il2CppInterop.Runtime.InteropTypes.Il2CppObjectBase.InitializerStore`1.Create() in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/InteropTypes/Il2CppObjectBase.cs:line 124
at Il2CppInterop.Runtime.InteropTypes.Il2CppObjectBase.InitializerStore`1.get_Initializer() in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/InteropTypes/Il2CppObjectBase.cs:line 146
at Il2CppInterop.Runtime.Runtime.Il2CppObjectPool.Get[T](IntPtr ptr) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Runtime/Il2CppObjectPool.cs:line 40
at UnityEngine.AssetBundle.LoadFromFile_Internal(String path, UInt32 crc, UInt64 offset)
at FastReflection<UnityEngine.AssetBundle.LoadFromFile>(Object , Object[] )
at XUnity.Common.Utilities.CachedMethod.Invoke(Object instance, Object[] arguments)
at XUnity.AutoTranslator.Plugin.Core.Fonts.FontHelper.GetTextMeshProFont(String assetBundle)
at XUnity.AutoTranslator.Plugin.Core.Fonts.FontCache.GetOrCreateOverrideFontTextMeshPro()
[Info :Il2CppInterop] Registered mono type XUnity.AutoTranslator.Plugin.Core.Il2CppManagedEnumerator in il2cpp domain
[Error :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
--- END IL2CPP STACK TRACE ---
at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.GameObject.GetComponentsInternal(Type type, Boolean useSearchTypeAsArrayReturnType, Boolean recursive, Boolean includeInactive, Boolean reverse, Object resultList)
at UnityEngine.GameObject.GetComponentsInChildren(Type type, Boolean includeInactive)
at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
--- END IL2CPP STACK TRACE ---
at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.GameObject.GetComponentsInternal(Type type, Boolean useSearchTypeAsArrayReturnType, Boolean recursive, Boolean includeInactive, Boolean reverse, Object resultList)
at UnityEngine.GameObject.GetComponentsInChildren(Type type, Boolean includeInactive)
at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
--- END IL2CPP STACK TRACE ---
at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.GameObject.GetComponentsInternal(Type type, Boolean useSearchTypeAsArrayReturnType, Boolean recursive, Boolean includeInactive, Boolean reverse, Object resultList)
at UnityEngine.GameObject.GetComponentsInChildren(Type type, Boolean includeInactive)
at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
--- END IL2CPP STACK TRACE ---
at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.GameObject.GetComponentsInternal(Type type, Boolean useSearchTypeAsArrayReturnType, Boolean recursive, Boolean includeInactive, Boolean reverse, Object resultList)
at UnityEngine.GameObject.GetComponentsInChildren(Type type, Boolean includeInactive)
at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
--- END IL2CPP STACK TRACE ---
at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.GameObject.GetComponentsInternal(Type type, Boolean useSearchTypeAsArrayReturnType, Boolean recursive, Boolean includeInactive, Boolean reverse, Object resultList)
at UnityEngine.GameObject.GetComponentsInChildren(Type type, Boolean includeInactive)
at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
--- END IL2CPP STACK TRACE ---
at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.GameObject.GetComponentsInternal(Type type, Boolean useSearchTypeAsArrayReturnType, Boolean recursive, Boolean includeInactive, Boolean reverse, Object resultList)
at UnityEngine.GameObject.GetComponentsInChildren(Type type, Boolean includeInactive)
at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
--- END IL2CPP STACK TRACE ---
at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.GameObject.GetComponentsInternal(Type type, Boolean useSearchTypeAsArrayReturnType, Boolean recursive, Boolean includeInactive, Boolean reverse, Object resultList)
at UnityEngine.GameObject.GetComponentsInChildren(Type type, Boolean includeInactive)
at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
--- END IL2CPP STACK TRACE ---
at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.GameObject.GetComponentsInternal(Type type, Boolean useSearchTypeAsArrayReturnType, Boolean recursive, Boolean includeInactive, Boolean reverse, Object resultList)
at UnityEngine.GameObject.GetComponentsInChildren(Type type, Boolean includeInactive)
at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
--- END IL2CPP STACK TRACE ---
at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.GameObject.GetComponentsInternal(Type type, Boolean useSearchTypeAsArrayReturnType, Boolean recursive, Boolean includeInactive, Boolean reverse, Object resultList)
at UnityEngine.GameObject.GetComponentsInChildren(Type type, Boolean includeInactive)
at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
--- END IL2CPP STACK TRACE ---
at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.GameObject.GetComponentsInternal(Type type, Boolean useSearchTypeAsArrayReturnType, Boolean recursive, Boolean includeInactive, Boolean reverse, Object resultList)
at UnityEngine.GameObject.GetComponentsInChildren(Type type, Boolean includeInactive)
at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
--- END IL2CPP STACK TRACE ---
at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.GameObject.GetComponentsInternal(Type type, Boolean useSearchTypeAsArrayReturnType, Boolean recursive, Boolean includeInactive, Boolean reverse, Object resultList)
at UnityEngine.GameObject.GetComponentsInChildren(Type type, Boolean includeInactive)
at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
--- END IL2CPP STACK TRACE ---
at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.GameObject.GetComponentsInternal(Type type, Boolean useSearchTypeAsArrayReturnType, Boolean recursive, Boolean includeInactive, Boolean reverse, Object resultList)
at UnityEngine.GameObject.GetComponentsInChildren(Type type, Boolean includeInactive)
at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
--- END IL2CPP STACK TRACE ---
at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.GameObject.GetComponentsInternal(Type type, Boolean useSearchTypeAsArrayReturnType, Boolean recursive, Boolean includeInactive, Boolean reverse, Object resultList)
at UnityEngine.GameObject.GetComponentsInChildren(Type type, Boolean includeInactive)
at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
--- END IL2CPP STACK TRACE ---
at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.GameObject.GetComponentsInternal(Type type, Boolean useSearchTypeAsArrayReturnType, Boolean recursive, Boolean includeInactive, Boolean reverse, Object resultList)
at UnityEngine.GameObject.GetComponentsInChildren(Type type, Boolean includeInactive)
at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
--- END IL2CPP STACK TRACE ---
at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.GameObject.GetComponentsInternal(Type type, Boolean useSearchTypeAsArrayReturnType, Boolean recursive, Boolean includeInactive, Boolean reverse, Object resultList)
at UnityEngine.GameObject.GetComponentsInChildren(Type type, Boolean includeInactive)
at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
--- END IL2CPP STACK TRACE ---
at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.GameObject.GetComponentsInternal(Type type, Boolean useSearchTypeAsArrayReturnType, Boolean recursive, Boolean includeInactive, Boolean reverse, Object resultList)
at UnityEngine.GameObject.GetComponentsInChildren(Type type, Boolean includeInactive)
at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
--- END IL2CPP STACK TRACE ---
at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.GameObject.GetComponentsInternal(Type type, Boolean useSearchTypeAsArrayReturnType, Boolean recursive, Boolean includeInactive, Boolean reverse, Object resultList)
at UnityEngine.GameObject.GetComponentsInChildren(Type type, Boolean includeInactive)
at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
--- END IL2CPP STACK TRACE ---
at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.GameObject.GetComponentsInternal(Type type, Boolean useSearchTypeAsArrayReturnType, Boolean recursive, Boolean includeInactive, Boolean reverse, Object resultList)
at UnityEngine.GameObject.GetComponentsInChildren(Type type, Boolean includeInactive)
at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
--- END IL2CPP STACK TRACE ---
at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.GameObject.GetComponentsInternal(Type type, Boolean useSearchTypeAsArrayReturnType, Boolean recursive, Boolean includeInactive, Boolean reverse, Object resultList)
at UnityEngine.GameObject.GetComponentsInChildren(Type type, Boolean includeInactive)
at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
--- END IL2CPP STACK TRACE ---
at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.GameObject.GetComponentsInternal(Type type, Boolean useSearchTypeAsArrayReturnType, Boolean recursive, Boolean includeInactive, Boolean reverse, Object resultList)
at UnityEngine.GameObject.GetComponentsInChildren(Type type, Boolean includeInactive)
at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
--- END IL2CPP STACK TRACE ---
at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.GameObject.GetComponentsInternal(Type type, Boolean useSearchTypeAsArrayReturnType, Boolean recursive, Boolean includeInactive, Boolean reverse, Object resultList)
at UnityEngine.GameObject.GetComponentsInChildren(Type type, Boolean includeInactive)
at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
--- END IL2CPP STACK TRACE ---
at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.GameObject.GetComponentsInternal(Type type, Boolean useSearchTypeAsArrayReturnType, Boolean recursive, Boolean includeInactive, Boolean reverse, Object resultList)
at UnityEngine.GameObject.GetComponentsInChildren(Type type, Boolean includeInactive)
at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
--- END IL2CPP STACK TRACE ---
at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.GameObject.GetComponentsInternal(Type type, Boolean useSearchTypeAsArrayReturnType, Boolean recursive, Boolean includeInactive, Boolean reverse, Object resultList)
at UnityEngine.GameObject.GetComponentsInChildren(Type type, Boolean includeInactive)
at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Info :XUnity.AutoTranslator] Skipping plugin scan because no plugin-specific translations has been registered.
[Message: Preloader] BepInEx 6.0.0-be.692 - 理想のおとうさん [Message: Preloader] Built from commit 851521cc126e4f9d841d2d9bfe857558f0395939 [Info : BepInEx] System platform: Windows 10 64-bit [Info : BepInEx] Process bitness: 64-bit (x64) [Info : BepInEx] Running under Unity 2021.3.30f1 [Info : BepInEx] Runtime version: 6.0.7 [Info : BepInEx] Runtime information: .NET 6.0.7 [Info : Preloader] 0 patcher plugins loaded [Info : Preloader] 0 assemblies discovered [Message:AssemblyPatcher] Executing 0 patch(es) [Message: BepInEx] Chainloader initialized [Warning:Il2CppInterop] Class::Init signatures have been exhausted, using a substitute! [Info :Il2CppInterop] Registered mono type Il2CppInterop.Runtime.DelegateSupport+Il2CppToMonoDelegateReference in il2cpp domain [Info : BepInEx] 2 plugins to load [Info : BepInEx] Loading [XUnity Auto Translator 5.3.1] [Info :Il2CppInterop] Registered mono type XUnity.AutoTranslator.Plugin.Core.PluginLoader+AutoTranslatorProxyBehaviour in il2cpp domain [Info : BepInEx] Loading [XUnity Resource Redirector 2.1.0] [Message: BepInEx] Chainloader startup complete [Info :XUnity.AutoTranslator] Force loading ALL proxy assemblies. [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UILabel System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UIWidget System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UIAtlas System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UISprite System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UITexture System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UI2DSprite System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UIFont System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UIPanel System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UIRect System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UIInput System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: FairyGUI.TextField System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: TMPro.TMP_InputField System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: TMPro.TMP_Text System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: TMPro.TextMeshProUGUI System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: TMPro.TextMeshPro System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: TMPro.TMP_FontAsset System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: TMPro.TMP_Settings System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.GameObject System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.Transform System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.TextMesh System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.UI.Text System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.UI.Image System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.UI.RawImage System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.UI.MaskableGraphic System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.UI.Graphic System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.GUIContent System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.WWW System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.UI.InputField System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.GUI System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.GUI+ToolbarButtonSize System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.GUIStyle System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.ImageConversion System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.Texture2D System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.Texture System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.SpriteRenderer System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.Sprite System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.Object System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.TextEditor System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.CustomYieldInstruction System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.SceneManagement.SceneManager System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.SceneManagement.Scene System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.Events.UnityEventBase System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.Events.BaseInvokableCall System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.Font System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.WaitForSecondsRealtime System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.Input System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.AssetBundleCreateRequest System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.AssetBundle System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.AssetBundleRequest System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.Resources System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.AsyncOperation System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.TextAsset System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.UI.TextExpansion System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: Typewriter System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: Utage.UguiNovelText System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: Utage.UguiNovelTextGenerator System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: Utage.AdvEngine System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: Utage.AdvPage System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: Utage.TextData System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: Utage.AdvUguiMessageWindow System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: AdvUguiMessageWindow System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: AdvUiMessageWindow System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: Utage.AdvDataManager System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: Utage.AdvScenarioData System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: Utage.AdvScenarioLabelData System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: Utage.DicingTextures System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: Utage.DicingImage System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: Utage.TextArea2D System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: Live2D.Cubism.Rendering.CubismRenderer System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] An error occurred while resolving type: Assets.System.Text.TextWindow System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. (Parameter 'startIndex') at System.String.Substring(Int32 startIndex, Int32 length) at XUnity.Common.Constants.UnityTypes.FindType(String name) [Warning:XUnity.AutoTranslator] Disabling translation scoping because the SceneManager API is not supported in this version of Unity. [Info :XUnity.AutoTranslator] Loaded XUnity.AutoTranslator into Unity [2021.3.30f1] game. [Info :Il2CppInterop] Registered mono type XUnity.AutoTranslator.Plugin.Core.Il2CppManagedEnumerator in il2cpp domain [Info :XUnity.AutoTranslator] Skipping plugin scan because no plugin-specific translations has been registered.