Hi!
Recently I've faced with the following issue: when I tried to add listeners for "long-press" TouchEvent, it is being executed only once (when the event is triggered). Are there any ways using the Default touch processor to reexecute this listener for every frame/sec?
A bit more details about practical use case: shooting when the player just taps and holds his finger on the screen. I already listen "move" and "press" events, but if the player just holds his finger in one position, event is not triggered, and I totally understand why this happens, but are there any ways to achieve what I've described?
Hi! Recently I've faced with the following issue: when I tried to add listeners for "long-press" TouchEvent, it is being executed only once (when the event is triggered). Are there any ways using the Default touch processor to reexecute this listener for every frame/sec? A bit more details about practical use case: shooting when the player just taps and holds his finger on the screen. I already listen "move" and "press" events, but if the player just holds his finger in one position, event is not triggered, and I totally understand why this happens, but are there any ways to achieve what I've described?