bbl-team / Modpack-Support

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Cannot Launch Stoneopolis #11

Closed konnerbrickey closed 3 months ago

konnerbrickey commented 3 months ago

Modpack

Stoneopolis

Version

2.1, 2.0, 1.1

Describe the bug

Attempted to launch the game from both ATLauncher and FTB Launcher, tried all three versions listed above, get through most of the start up and then fails, log below

Steps to reproduce

  1. install ATLanuncher / FTB laucher
  2. download Stoneopolis
  3. launch
  4. crash

Expected behaviour

game launching

Screenshots

No response

Additional information

[AUTH][INFO] Starting authentication flow finished successfully [AUTH][INFO] Contacting Xbox Live started [AUTH][INFO] Contacting Xbox Live finished successfully [AUTH][INFO] Authenticating with Xbox Services started [AUTH][INFO] Authenticating with Xbox Services finished successfully [AUTH][INFO] Logging in with Xbox Live started [AUTH][INFO] Logging in with Xbox Live finished successfully [AUTH][INFO] Getting Minecraft Profile started [AUTH][INFO] Verifying ownership started [AUTH][INFO] Getting Minecraft Profile finished successfully [AUTH][INFO] Verifying ownership finished successfully [FTB APP][INFO] Pre-Start Tasks [FTB APP][INFO] Validate Java Runtime [FTB APP][INFO] Validate assets [FTB APP][INFO] Validate libraries [FTB APP][INFO] Validate client OpenJDK 64-Bit Server VM warning: Sharing is only supported for boot loader classes because bootstrap classpath has been appended [Log4jPatcher] [INFO] Transforming org/apache/logging/log4j/core/pattern/MessagePatternConverter [Log4jPatcher] [WARN] Unable to find noLookups:Z field in org/apache/logging/log4j/core/pattern/MessagePatternConverter [Log4jPatcher] [INFO] Transforming org/apache/logging/log4j/core/lookup/JndiLookup 2024-05-23 22:00:12,105 main WARN Advanced terminal features are not available in this environment [22:00:12] [main/INFO] [cp.mo.mo.Launcher/MODLAUNCHER]: ModLauncher running: args [--username, Brickey121, --version, 1.20.1-forge-47.2.20, --gameDir, C:\Users\kaybe\AppData\Local.ftba\instances\stoneopolis, --assetsDir, C:\Users\kaybe\AppData\Local.ftba\bin\assets, --assetIndex, 5, --uuid, 8856415d-0b89-4d5d-924f-c766cb65f63d, --accessToken, ????????, --clientId, ${clientid}, --xuid, ${auth_xuid}, --userType, msa, --versionType, release, --width, 1720, --height, 840, --launchTarget, forgeclient, --fml.forgeVersion, 47.2.20, --fml.mcVersion, 1.20.1, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20230612.114412] [22:00:12] [main/INFO] [cp.mo.mo.Launcher/MODLAUNCHER]: ModLauncher 10.0.9+10.0.9+main.dcd20f30 starting: java version 17.0.4 by Eclipse Adoptium; OS Windows 11 arch amd64 version 10.0 [22:00:13] [main/INFO] [ne.mi.fm.lo.ImmediateWindowHandler/]: Loading ImmediateWindowProvider fmlearlywindow [22:00:14] [main/ERROR] [EARLYDISPLAY/]: WARNING : glfwInit took 1.0819454 seconds to start. [22:00:14] [main/INFO] [EARLYDISPLAY/]: Trying GL version 4.6

konnerbrickey commented 3 months ago

I could be doing something wrong, haven't played modded in a while, so no answer is too easy

konnerbrickey commented 3 months ago

ope just launched in offline mod successfully, not sure what to make of that

moody69420 commented 3 months ago

trying to play using gamepass? having the full log to look at will help.

Bebobobo commented 3 months ago

FTB app is not authenticating. i just tested and "something went wrong" ended up telling me "failed to authenticate". i went through the microsoft authentication process and still wont authenticate.

Bebobobo commented 3 months ago

just tested with AT Launcher and other than a manual download of a mod because they opted out it loads just fine.

Bebobobo commented 3 months ago

ope just launched in offline mod successfully, not sure what to make of that

playing in offline mode does not authenticate which it sounds like is your issue as i had same issue with FTB

konnerbrickey commented 3 months ago

thank you for the help :)