The configuration for FTB chunks is set to offload chunks (claimed and force loaded) when all the team members are offline. This is an issue when going single player in a server world (to keep stuff running when not online)
The current configuration under ftbchunks-world.snbt has the following:
# Control how force-loaded chunks work.
# NEVER: only allow chunk force-loading if the owning team has at least one online player.
# ALWAYS: always allow force-loading, even if no players are online.
# DEFAULT: allow force-loading IF the team has at least one player with the 'ftbchunks.chunk_load_offline' FTB Ranks permission.
# Default: "default"
# Valid values: "default", "always", "never"
force_load_mode: "default"
Which defaults to at least one team player being online with a specific permission, but the ranks.snbt file doesn't have that permission either:
Modpack
Stoneopolis
Version
2.1
Describe the bug
The configuration for FTB chunks is set to offload chunks (claimed and force loaded) when all the team members are offline. This is an issue when going single player in a server world (to keep stuff running when not online)
The current configuration under
ftbchunks-world.snbt
has the following:Which defaults to at least one team player being online with a specific permission, but the
ranks.snbt
file doesn't have that permission either:Steps to reproduce
Expected behavior: Automation continues after log out Observed behavior: Automation stops and only continues when the player logs back in.
Expected behaviour
Forced chunks keeps being loaded after the player logs out
Screenshots
No response
Additional information
No response