bbl-team / Techopolis-2

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Technopolis 2 won't start up after a few hours of gameplay #83

Open travis548 opened 8 months ago

travis548 commented 8 months ago

i have been playing techopolis now for like 5-6 hours and I tried to start it today but it said that there were kubejs startup errors. this is the startup.log that it gave me. anyone know how to fix this because I know nothing about bug fixing or anything computor related in fact.

[14:29:42] [INIT] KubeJS 1902.6.2-build.33; MC 1902 forge [14:29:42] [INIT] Loaded plugins: [14:29:42] [INIT] - dev.latvian.mods.kubejs.forge.BuiltinKubeJSForgePlugin [14:29:42] [INIT] - dev.latvian.mods.kubejs.integration.forge.gamestages.GameStagesIntegration [14:29:42] [INIT] - com.almostreliable.morejs.Plugin [14:29:42] [INIT] - dev.ftb.mods.ftbxmodcompat.ftbquests.kubejs.KubeJSIntegration [14:29:42] [INIT] - dev.ftb.mods.ftbxmodcompat.ftbchunks.kubejs.FTBChunksKubeJSPlugin [14:29:42] [INIT] - com.sunekaer.sdrp.integration.kubejs.SDRPKubeJSIntegration [14:29:43] [INFO] custom_items.js#3: Hello, World! (You will only see this line once in console, during startup) [14:29:43] [INFO] Loaded script startup_scripts:custom_items.js in 0.16 s [14:29:43] [INFO] worldgen 2.js#3: Hello again im removing ores from your world stand by [14:29:43] [INFO] Loaded script startup_scripts:worldgen 2.js in 0.016 s [14:29:43] [INFO] worldgen.js#3: Hello again im removing ores from your world stand by [14:29:43] [INFO] Loaded script startup_scripts:worldgen.js in 0.008 s [14:29:43] [INFO] Loaded 3/3 KubeJS startup scripts in 1.049 s [14:29:44] [ERROR] ! Invalid file name: Invalid character ' ' in kubejs/assets/techopolis_tips/tips/technium 2.json [14:29:44] [ERROR] ! Invalid file name: Invalid character ' ' in kubejs/data/techopolis/tags/blocks/ancient_debris 2.json

Wishbone1977 commented 8 months ago

You have some files in there that are not in my installation. Which version of the pack are you running, and did you modify the pack in any way?

travis548 commented 8 months ago

i was running the latest update 5.2 and I didn't modify the pack in any way.

Wishbone1977 commented 8 months ago

That's the same version I was running at the time (running 5.3 now), so they should look the same.

My best guess is that something happened to the modpack folder in your file system, causing some files to be copied with "[space]2" at the end of the filename. I can't imagine what that would be though, Windows doesn't name copies like that, but then I don't know what sort of environment you're playing on.

The only thing I can suggest (apart from going through the whole folder structure and deleting any files that look like that) is to back up your save, uninstall the modpack completely, then reinstall it and copy your save back into it.

Or even better, if you haven't yet upgraded to 5.3, install that version as a new profile and copy your save over to it.

travis548 commented 8 months ago

okay i will try, thanks btw ;)