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rustarok
Multiplayer, fast-paced Moba style game
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- Startup time optimization
#15
Closed
bbodi
closed
5 years ago
bbodi
commented
5 years ago
Sprites and models are loaded on a background thread asynchronously.
old, debug mode: 24s
old, release mode: ~3.5s (max value 6.1s)
new, debug mode: 7.6s
new, release mode: 2.7s (fairly stable, no fluctuations)
Sprites and models are loaded on a background thread asynchronously.