These 2 patches need to be disabled for CE Custom Ammo otherwise the UI for it completely breaks, really descriptive I know.
Causes the following error, if it matters.
Exception filling window for CustomLoads.UI.Window_CustomLoadEditor: System.InvalidOperationException: Sequence contains no elements
at System.Linq.Enumerable.First[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00010] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at CustomLoads.UI.Window_CustomLoadEditor.DoWindowContents (UnityEngine.Rect inRect) [0x00b06] in <af22538728344e54b4df0b0c469cbfeb>:0
at (wrapper dynamic-method) Verse.Window.Verse.Window.InnerWindowOnGUI_Patch0(Verse.Window,int)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch5 (string)
(wrapper dynamic-method) Verse.Window:Verse.Window.InnerWindowOnGUI_Patch0 (Verse.Window,int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
These 2 patches need to be disabled for CE Custom Ammo otherwise the UI for it completely breaks, really descriptive I know.![image](https://github.com/bbradson/Performance-Fish/assets/72331587/372e86d3-0606-45df-818f-90ad713a14d5)
Causes the following error, if it matters.